UInteractionRuntimeOwnerSaveIdentityProvider is the Unreal reflection type for the IInteractionRuntimeOwnerSaveIdentityProvider interface.
Use this UINTERFACE type for Blueprint exposure and asset/class metadata. Implement the matching IInteractionRuntimeOwnerSaveIdentityProvider C++ interface functions on your class.
UINTERFACE(BlueprintType)
class INTERACTIONFRAMEWORKRUNTIME_API UInteractionRuntimeOwnerSaveIdentityProvider : public UInterface
Use Cases
- Use UInteractionRuntimeOwnerSaveIdentityProvider in the core-concepts workflow.
Notes
- UINTERFACE entries and IInterface entries represent one conceptual interface in Unreal.