Returns the runtime-assigned unique ID for this target.
Use this read-only check while building target runtime state logic. It does not author new target definition data by itself.
UFUNCTION(BlueprintPure, Category = "InteractionRuntime")
FInteractionRuntimeTargetId GetTargetId() const;
Return Value
Returns the runtime-assigned unique ID for this target.
Use Cases
- Read target id and handle the missing-data case explicitly.