Tala Esenlikler
Interactor Component

GetProximityState

Returns the current proximity state relative to the focused point.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeInteractorComponent

Returns the current proximity state relative to the focused point.

Use this read-only check while building interactor focus, projection, input, or activation logic. It does not author new target definition data by itself.

Owner UInteractionRuntimeInteractorComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UFUNCTION(BlueprintPure, Category = "InteractionRuntime")
EInteractionRuntimeProximityState GetProximityState() const;

Return Value

Returns the current proximity state relative to the focused point.

Use Cases

  • Read proximity state and handle the missing-data case explicitly.

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