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Interaction Command Set Target Enabled Action

Target Reference ID

Authored target reference id to enable or disable. Leave unset to optionally affect the current target.

Interaction Framework 1.0.0 UE5.8 FGameplayTag UInteractionCommandSetTargetEnabledAction InteractionCommandSetTargetEnabledAction.h

Authored target reference id to enable or disable. Leave unset to optionally affect the current target.

This gameplay tag value (FGameplayTag) belongs to UInteractionCommandSetTargetEnabledAction under Interaction|Execution.

Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.

Owner UInteractionCommandSetTargetEnabledAction
Module InteractionFrameworkRuntime
Category Interaction|Execution
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Interaction|Execution", meta = (Categories = "Interaction.Target"))
FGameplayTag TargetReferenceId;

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