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Target Component

Target Enabled

Replicated enabled state for the whole target.

Interaction Framework 1.0.0 UE5.8 bool UInteractionRuntimeTargetComponent InteractionRuntimeTargetComponent.h

Replicated enabled state for the whole target.

This boolean flag (bool) belongs to UInteractionRuntimeTargetComponent under InteractionRuntime.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UPROPERTY(ReplicatedUsing = OnRep_TargetEnabled, BlueprintReadOnly, Category = "InteractionRuntime")
bool bTargetEnabled = true;

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