Blueprint event fired when the assigned widget payload changes.
Use this from prompt UI and widget presentation code on UInteractionUIWidgetBase when the operation described by the summary is needed.
UFUNCTION(BlueprintImplementableEvent, Category = "InteractionUI")
void OnWidgetPayloadChanged(UInteractionRuntimeWidgetPayload* NewPayload);
Parameters
Inputs
NewPayload
New widget payload object.
Use Cases
- Use during prompt UI and widget presentation workflows when blueprint event fired when the assigned widget payload changes..