Tala Esenlikler
Resolved Prompt

Unavailable Reason

Reason the command is unavailable when bIsAvailable is false.

Interaction Framework 1.0.0 UE5.8 EInteractionRuntimeFailureReason FInteractionRuntimeResolvedPrompt InteractionInteractorState.h

Reason the command is unavailable when bIsAvailable is false.

This enum selection (EInteractionRuntimeFailureReason) belongs to FInteractionRuntimeResolvedPrompt under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

The enum value selects one behavior path for the owning type. Use the related enum reference for the meaning of each available value.

Owner FInteractionRuntimeResolvedPrompt
Module InteractionFrameworkAPI
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
EInteractionRuntimeFailureReason UnavailableReason = EInteractionRuntimeFailureReason::Invalid;

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