Tala Esenlikler
Save Blueprint Library

ImportInteractionSaveSnapshotFromStorage

Imports a snapshot from storage into the current interaction world subsystem.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeSaveBlueprintLibrary

Imports a snapshot from storage into the current interaction world subsystem.

Use this in the interaction save and restore pipeline to move interaction state between the world subsystem and project-owned save storage.

Owner UInteractionRuntimeSaveBlueprintLibrary
Module InteractionFrameworkRuntime
Category InteractionRuntime|Save
UFUNCTION(BlueprintCallable, Category = "InteractionRuntime|Save", meta = (WorldContext = "WorldContextObject")
) static bool ImportInteractionSaveSnapshotFromStorage( UObject* WorldContextObject, const UObject* SnapshotStorage);

Parameters

Inputs
WorldContextObject
UObject*

Object used to resolve the world context.

SnapshotStorage
const UObject*

Object that stores interaction save snapshots.

Return Value

bool

True when the supplied snapshot or storage data was accepted and applied to the world interaction state.

Use Cases

  • Move interaction persistence data between runtime state and project save storage.

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