Enables or disables another interaction target identified by its authored Target Reference Id.
UCLASS(Blueprintable, EditInlineNew, DefaultToInstanced, CollapseCategories, DisplayName="Set Target Enabled Interaction Action")
class INTERACTIONFRAMEWORKRUNTIME_API UInteractionCommandSetTargetEnabledAction : public UInteractionCommandExecutionAction
Properties
Interaction Command Set Target Enabled Action
FGameplayTag Target Reference ID
Authored target reference id to enable or disable. Leave unset to optionally affect the current target.
Interaction Command Set Target Enabled Action
bool Use Current Target When Reference Unset
Use the command's owning target when TargetReferenceId is unset.
Interaction Command Set Target Enabled Action
bool Enabled
Desired enabled state applied to the resolved target.
Use Cases
- Use UInteractionCommandSetTargetEnabledAction in the core-concepts workflow.