Optional style name consumed by project widgets.
Use this when widgets resolve visuals through a project style table instead of direct assets.
UPROPERTY(EditAnywhere, config, Category = "Input Prompt")
FName StyleName = NAME_None;
Optional style name consumed by project widgets.
Optional style name consumed by project widgets.
Use this when widgets resolve visuals through a project style table instead of direct assets.
UPROPERTY(EditAnywhere, config, Category = "Input Prompt")
FName StyleName = NAME_None;