Tala Esenlikler
Variant Definition

Override Point Proximity

True when this variant overrides point-level proximity settings.

Interaction Framework 1.0.0 UE5.8 bool FInteractionRuntimeVariantDefinition InteractionRuntimeTargetDefinition.h

True when this variant overrides point-level proximity settings.

This boolean flag (bool) belongs to FInteractionRuntimeVariantDefinition under InteractionRuntime|Proximity.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeVariantDefinition
Module InteractionFrameworkRuntime
Category InteractionRuntime|Proximity
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|Proximity")
bool bOverridePointProximity = false;

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