Requirement class that blocked the prompt, when available.
This object/class reference (TObjectPtr<UClass>) belongs to FInteractionRuntimePromptBuildContext under InteractionRuntime|Prompt.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
Assign a compatible object or class when you need this owner to delegate part of its behavior or presentation to a reusable asset/class.
UPROPERTY(BlueprintReadOnly, Category = "InteractionRuntime|Prompt")
TObjectPtr<UClass> BlockingRequirementClass = nullptr;