Reason an interaction was unavailable, rejected, or failed.
UENUM(BlueprintType)
enum class EInteractionRuntimeFailureReason : uint8
Values
-
Invalid
0 - No specific reason is available, e.g., default value before evaluation.
-
Disabled
1 - The target, point, or command is disabled, e.g., a locked device is turned off.
-
Busy
2 - Another route or policy is already using the interaction.
-
LostRace
3 - Another participant or competing route won first.
-
Cooldown
4 - The command is cooling down and cannot run yet.
-
OutOfRange
5 - The interactor is no longer within the required range.
-
RequirementsFailed
6 - One or more authored requirements returned false.
-
MultiParticipantWaiting
7 - The route is waiting for enough participants.
-
PolicyDenied
8 - Runtime policy denied execution, e.g., custom authority or game-state rule failed.
-
RateLimited
9 - The command was rejected to prevent repeated execution too quickly.
-
TimedOut
10 - The route timed out before it could finish.