Tala Esenlikler

OnInteractionSaveStateChanged

Broadcast when exported interaction save state changes.

Interaction Framework 1.0.0 UE5.8 Delegate UInteractionRuntimeWorldSubsystem

Broadcast when exported interaction save state changes.

Owner UInteractionRuntimeWorldSubsystem
Module InteractionFrameworkRuntime
Category InteractionRuntime|Save
UPROPERTY(BlueprintAssignable, Category = "InteractionRuntime|Save")
FInteractionRuntimeSaveStateChangedSignature OnInteractionSaveStateChanged;

Parameters

Inputs
SaveRevision
int32

New save-state revision after world save state changes.

Use Cases

  • Bind Blueprint event handlers to react to runtime interaction changes without polling.

Notes

  • Delegate parameters are supplied by the broadcaster; handlers should treat object pointers as runtime references.

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