Tala Esenlikler
Multi Participant Route State

Entry Surface States

Per-entry-surface join capacity state.

Interaction Framework 1.0.0 UE5.8 TArray<FInteractionRuntimeMultiParticipantEntrySurfaceState> FInteractionRuntimeMultiParticipantRouteState InteractionRuntimeTargetComponent.h

Per-entry-surface join capacity state.

This array (TArray<FInteractionRuntimeMultiParticipantEntrySurfaceState>) belongs to FInteractionRuntimeMultiParticipantRouteState under InteractionRuntime|MultiParticipant.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.

Owner FInteractionRuntimeMultiParticipantRouteState
Module InteractionFrameworkRuntime
Category InteractionRuntime|MultiParticipant
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant")
TArray<FInteractionRuntimeMultiParticipantEntrySurfaceState> EntrySurfaceStates;

Related Docs