Tala Esenlikler
Interactor Component

ResolveInteractionSaveOwnerId

Resolves the stable owner save id used for owner-scoped interaction persistence.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeInteractorComponent

Resolves the stable owner save id used for owner-scoped interaction persistence.

Call this before exporting or importing owner-scoped interaction state. A successful call writes the owner id that groups saved target state under the owning actor or game object.

Owner UInteractionRuntimeInteractorComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime|Save
UFUNCTION(BlueprintPure, Category = "InteractionRuntime|Save")
bool ResolveInteractionSaveOwnerId(FInteractionRuntimeSaveOwnerId& OutOwnerSaveId) const;

Parameters

Outputs

Return Value

bool

True when ResolveInteractionSaveOwnerId completes its documented check or state update.

Use Cases

  • Move interaction persistence data between runtime state and project save storage.

Related Docs