Tala Esenlikler
Focus Projection

Requirement Hidden Point Handles

Handles hidden because requirements failed, e.g., debug why a prompt disappeared.

Interaction Framework 1.0.0 UE5.8 TArray<FInteractionRuntimePointHandle> FInteractionUIFocusProjection InteractionViewModel.h

Handles hidden because requirements failed, e.g., debug why a prompt disappeared.

This array (TArray<FInteractionRuntimePointHandle>) belongs to FInteractionUIFocusProjection under InteractionUI.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.

Owner FInteractionUIFocusProjection
Module InteractionFrameworkAPI
Category InteractionUI
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
TArray<FInteractionRuntimePointHandle> RequirementHiddenPointHandles;

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