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Runtime Developer Settings

Preload Target Definition Soft Assets

Preloads soft assets referenced by target definitions to reduce first-use hitches.

Interaction Framework 1.0.0 UE5.8 bool UInteractionFrameworkRuntimeDeveloperSettings InteractionFrameworkRuntimeDeveloperSettings.h

Preloads soft assets referenced by target definitions to reduce first-use hitches.

This boolean flag (bool) belongs to UInteractionFrameworkRuntimeDeveloperSettings under Preload.

Project settings and default configuration use this property to shape plugin behavior before runtime objects are created. Change it when the project-wide default should differ from the plugin default.

Owner UInteractionFrameworkRuntimeDeveloperSettings
Module InteractionFrameworkRuntime
Category Preload
UPROPERTY(EditAnywhere, config, Category = "Preload")
bool bPreloadTargetDefinitionSoftAssets = true;

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