Tala Esenlikler
Prompt Blueprint Library

IsInteractionFlowGuardActive

Returns true while a specific flow guard reason is active on the local player interactor.

Interaction Framework 1.0.0 UE5.8 Function UInteractionUIPromptBlueprintLibrary

Convenience Blueprint helper that checks a specific flow guard reason on the local player interactor.

Owner UInteractionUIPromptBlueprintLibrary
Module InteractionFrameworkUI
Category ui
UFUNCTION(BlueprintPure, Category = "InteractionUI|Flow Guard", meta = (WorldContext = "WorldContextObject"))
static bool IsInteractionFlowGuardActive(const UObject* WorldContextObject, FName Reason);

Related Docs