Entries visible or resolved for the current surface page.
This array (TArray<FInteractionRuntimeResolvedSurfaceEntry>) belongs to FInteractionRuntimeResolvedSurface under InteractionRuntime.
Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.
Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
TArray<FInteractionRuntimeResolvedSurfaceEntry> SurfaceEntries;