Stable id for the entry, e.g., use as a row key for animated list updates.
This name identifier (FName) belongs to FInteractionUIEntryPresentation under InteractionUI.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
FName EntryId = NAME_None;