Returns true when the last projection was behind the camera.
Use this in widget animation or layout logic to choose a fallback state for prompts whose target projected behind the active view.
UFUNCTION(BlueprintPure, Category = "InteractionUI")
bool WasLastProjectionBehindCamera() const;
Return Value
bool
Returns true when the last projection was behind the camera.
Use Cases
- Use during prompt UI and widget presentation workflows when returns true when the last projection was behind the camera..