Tala Esenlikler
Target Component

Point Cooldown End Time Secs

Replicated point-level cooldown end times.

Interaction Framework 1.0.0 UE5.8 TArray<float> UInteractionRuntimeTargetComponent InteractionRuntimeTargetComponent.h

Replicated point-level cooldown end times.

This array (TArray<float>) belongs to UInteractionRuntimeTargetComponent under InteractionRuntime.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Order can matter when the owning workflow evaluates entries sequentially or displays them in authored order.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UPROPERTY(ReplicatedUsing = OnRep_PointCooldownEndTimeSecs, BlueprintReadOnly, Category = "InteractionRuntime")
TArray<float> PointCooldownEndTimeSecs;

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