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Variant Definition

Variant ID

Gameplay tag that identifies this variant.

Interaction Framework 1.0.0 UE5.8 FInteractionRuntimeVariantId FInteractionRuntimeVariantDefinition InteractionRuntimeTargetDefinition.h

Gameplay tag that identifies this variant.

This interaction identifier (FInteractionRuntimeVariantId) belongs to FInteractionRuntimeVariantDefinition under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Keep identifier values stable once content ships because saved state, prompt routing, and authored references may depend on them.

Owner FInteractionRuntimeVariantDefinition
Module InteractionFrameworkRuntime
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
FInteractionRuntimeVariantId VariantId;

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