Surface the local participant used to enter. Use cases: – Place local feedback on the exact activation point. – Differentiate two linked surfaces that feed the same route.
This interaction identifier (FInteractionRuntimePointId) belongs to FInteractionRuntimeParticipantSnapshot under InteractionRuntime.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
Keep identifier values stable once content ships because saved state, prompt routing, and authored references may depend on them.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime")
FInteractionRuntimePointId EntrySurfaceId;