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Widget Base

GetProjectionAlignmentVector

Returns alignment as a normalized vector used during projection placement.

Interaction Framework 1.0.0 UE5.8 Function UInteractionUIWidgetBase

Returns alignment as a normalized vector used during projection placement.

Use this read-only check while building prompt UI and widget presentation logic. It does not author new target definition data by itself.

Owner UInteractionUIWidgetBase
Module InteractionFrameworkUI
Category InteractionUI
UFUNCTION(BlueprintPure, Category = "InteractionUI")
FVector2D GetProjectionAlignmentVector() const;

Return Value

FVector2D

Returns alignment as a normalized vector used during projection placement.

Use Cases

  • Read projection alignment vector and handle the missing-data case explicitly.

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