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UInteractionRuntimeInteractorComponent

Actor component that discovers registered target points, resolves focus, tracks visible handles and surfaces, handles paging/progress, and requests command activation.

Interaction Framework 1.0.0 UE5.8 Class

Actor component that discovers registered target points, resolves focus, tracks visible handles and surfaces, handles paging/progress, and requests command activation.

Module InteractionFrameworkRuntime
Category runtime
UCLASS(ClassGroup = (InteractionRuntime), meta = (BlueprintSpawnableComponent))
class INTERACTIONFRAMEWORKRUNTIME_API UInteractionRuntimeInteractorComponent : public UActorComponent

Members

Interactor Component

BeginInteractionFlowGuard

Starts or increments a presentation flow guard for this interactor.

Function
Interactor Component

HasFocus

Returns true if this interactor currently has a focused interaction point.

bool
Interactor Component

SetLocalPointVariant

Sets a local point variant override for this interactor only.

bool
Interactor Component

SetSavedLocalPointVariant

Sets and optionally saves a local point variant override for this interactor.

bool

Use Cases

  • Add to pawns or actors that should discover, focus, and activate interactions.
  • Configure in Blueprint defaults for designer-authored interaction actors.

Notes

  • This is a runtime component, not an editor-only helper.
  • Local focus and prompt projection are read by UI and activation code.

Related Docs