UInteractionRuntimeSaveTimeProvider is the Unreal reflection type for the IInteractionRuntimeSaveTimeProvider interface.
Use this UINTERFACE type for Blueprint exposure and asset/class metadata. Implement the matching IInteractionRuntimeSaveTimeProvider C++ interface functions on your class.
UINTERFACE(BlueprintType)
class INTERACTIONFRAMEWORKRUNTIME_API UInteractionRuntimeSaveTimeProvider : public UInterface
Use Cases
- Use UInteractionRuntimeSaveTimeProvider in the core-concepts workflow.
Notes
- UINTERFACE entries and IInterface entries represent one conceptual interface in Unreal.