Method used to clamp projected world widgets onto the screen.
UENUM(BlueprintType)
enum class EInteractionRuntimeWidgetProjectionClampMode : uint8
Values
-
None
0 - Do not clamp projected widget positions.
-
ViewportRect
1 - Clamp to a padded viewport rectangle.
-
ViewportEllipse
2 - Clamp to an ellipse around the viewport center.
-
Hybrid
3 - Blend rectangle and ellipse behavior for a practical default.