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Multi Participant Command Config

Pattern Settings

Hold/tap settings for the execution contribution step.

Interaction Framework 1.0.0 UE5.8 FInteractionRuntimeMultiParticipantInputSettings FInteractionRuntimeMultiParticipantCommandConfig InteractionRuntimeTargetDefinition.h

Hold/tap settings for the execution contribution step.

This struct value (FInteractionRuntimeMultiParticipantInputSettings) belongs to FInteractionRuntimeMultiParticipantCommandConfig under InteractionRuntime|MultiParticipant.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeMultiParticipantCommandConfig
Module InteractionFrameworkRuntime
Category InteractionRuntime|MultiParticipant
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant")
FInteractionRuntimeMultiParticipantInputSettings PatternSettings;

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