Project-configurable override for one input key, used to shorten text labels or supply glyph assets for prompt widgets.
Use this struct from Blueprint or C++ UI code when prompt presentation needs structured data instead of plain text only.
USTRUCT(BlueprintType)
struct INTERACTIONFRAMEWORKUI_API FInteractionUIInputPromptPresentationRule
Properties
Input Prompt Presentation Rule
FText Override Text
Optional text override. Leave empty to use the key display name.
Input Prompt Presentation Rule
TSoftObjectPtr<UTexture2D> Icon Texture
Optional texture glyph for widgets that render image prompts.
Input Prompt Presentation Rule
TSoftObjectPtr<UMaterialInterface> Icon Material
Optional material glyph for widgets that render material prompts.