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FInteractionUIInputPromptPresentationRule

Project-configurable override for one input key, used to shorten text labels or supply glyph assets for prompt widgets.

Interaction Framework 1.0.0 UE5.8 Struct InteractionFrameworkUIDeveloperSettings.h

Project-configurable override for one input key, used to shorten text labels or supply glyph assets for prompt widgets.

Use this struct from Blueprint or C++ UI code when prompt presentation needs structured data instead of plain text only.

Module InteractionFrameworkUI
Category Prompt Text
USTRUCT(BlueprintType)
struct INTERACTIONFRAMEWORKUI_API FInteractionUIInputPromptPresentationRule

Properties

Input Prompt Presentation Rule

Key

Key to override.

FKey
Input Prompt Presentation Rule

Override Text

Optional text override. Leave empty to use the key display name.

FText
Input Prompt Presentation Rule

Icon Texture

Optional texture glyph for widgets that render image prompts.

TSoftObjectPtr<UTexture2D>
Input Prompt Presentation Rule

Icon Material

Optional material glyph for widgets that render material prompts.

TSoftObjectPtr<UMaterialInterface>
Input Prompt Presentation Rule

Style Name

Optional style name consumed by project widgets.

FName

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