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Resolved Prompt

Is Multi Participant Command

True when this prompt represents a multi-participant command.

Interaction Framework 1.0.0 UE5.8 bool FInteractionRuntimeResolvedPrompt InteractionInteractorState.h

True when this prompt represents a multi-participant command.

This boolean flag (bool) belongs to FInteractionRuntimeResolvedPrompt under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeResolvedPrompt
Module InteractionFrameworkAPI
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
bool bIsMultiParticipantCommand = false;

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