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Resolved Prompt

Resolved Pattern Hold Duration Seconds

Hold duration required for the group execution pattern, in seconds.

Interaction Framework 1.0.0 UE5.8 float FInteractionRuntimeResolvedPrompt InteractionInteractorState.h

Hold duration required for the group execution pattern, in seconds.

This numeric value (float) belongs to FInteractionRuntimeResolvedPrompt under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeResolvedPrompt
Module InteractionFrameworkAPI
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
float ResolvedPatternHoldDurationSeconds = 0.0f;

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