Tala Esenlikler
Widget Projection State Overrides

Interaction

Projection settings used for interaction state when enabled.

Interaction Framework 1.0.0 UE5.8 FInteractionRuntimeWidgetProjectionSettings FInteractionRuntimeWidgetProjectionStateOverrides InteractionRuntimeTargetDefinition.h

Projection settings used for interaction state when enabled.

This struct value (FInteractionRuntimeWidgetProjectionSettings) belongs to FInteractionRuntimeWidgetProjectionStateOverrides under InteractionRuntime|UI|Projection.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeWidgetProjectionStateOverrides
Module InteractionFrameworkRuntime
Category InteractionRuntime|UI|Projection
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|UI|Projection", meta = (EditCondition = "bOverrideInteraction", EditConditionHides))
FInteractionRuntimeWidgetProjectionSettings Interaction;

Related Docs