Tala Esenlikler
Resolved Prompt

Is Available

True when the command can currently execute, e.g., gray out prompt rows when false.

Interaction Framework 1.0.0 UE5.8 bool FInteractionRuntimeResolvedPrompt InteractionInteractorState.h

True when the command can currently execute, e.g., gray out prompt rows when false.

This boolean flag (bool) belongs to FInteractionRuntimeResolvedPrompt under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeResolvedPrompt
Module InteractionFrameworkAPI
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime")
bool bIsAvailable = false;

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