True when the prompt can currently be executed.
This boolean flag (bool) belongs to FInteractionUIPromptAvailabilityPresentation under InteractionUI.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
bool bIsAvailable = false;