Loads runtime input assets at startup so prompt input text can resolve without first-use hitches.
This boolean flag (bool) belongs to UInteractionFrameworkUIDeveloperSettings under Preload.
Project settings and default configuration use this property to shape plugin behavior before runtime objects are created. Change it when the project-wide default should differ from the plugin default.
UPROPERTY(EditAnywhere, config, Category = "Preload")
bool bPreloadRuntimeInputAssetsAtStartup = true;