Outcome returned by the evaluator when handled.
This enum selection (EInteractionRuntimeOutcome) belongs to FInteractionCommandEvaluationResult under Interaction|Execution.
Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.
The enum value selects one behavior path for the owning type. Use the related enum reference for the meaning of each available value.
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Interaction|Execution")
EInteractionRuntimeOutcome Outcome = EInteractionRuntimeOutcome::Completed;