Tala Esenlikler
Multi Participant Route State

Pattern

Execution pattern used by the shared route.

Interaction Framework 1.0.0 UE5.8 EInteractionRuntimeMultiParticipantPattern FInteractionRuntimeMultiParticipantRouteState InteractionRuntimeTargetComponent.h

Execution pattern used by the shared route.

This enum selection (EInteractionRuntimeMultiParticipantPattern) belongs to FInteractionRuntimeMultiParticipantRouteState under InteractionRuntime|MultiParticipant.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

The enum value selects one behavior path for the owning type. Use the related enum reference for the meaning of each available value.

Owner FInteractionRuntimeMultiParticipantRouteState
Module InteractionFrameworkRuntime
Category InteractionRuntime|MultiParticipant
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime|MultiParticipant")
EInteractionRuntimeMultiParticipantPattern Pattern = EInteractionRuntimeMultiParticipantPattern::Instant;

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