Tala Esenlikler
Command Definition

Hold Duration Sec

Hold duration in seconds when Pattern is Hold.

Interaction Framework 1.0.0 UE5.8 float FInteractionRuntimeCommandDefinition InteractionRuntimeTargetDefinition.h

Hold duration in seconds when Pattern is Hold.

This numeric value (float) belongs to FInteractionRuntimeCommandDefinition under InteractionRuntime.

Designers configure this value in the owning asset or object details panel, while Blueprint logic can read the resolved value at runtime.

Owner FInteractionRuntimeCommandDefinition
Module InteractionFrameworkRuntime
Category InteractionRuntime
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "InteractionRuntime", meta = (EditCondition = "RowKind == EInteractionRuntimeCommandRowKind::Command && ActivationMode == EInteractionRuntimeCommandActivationMode::Interactive && Pattern == EInteractionRuntimeInputPattern::Hold", EditConditionHides, ClampMin = "0.01"))
float HoldDurationSec = 0.35f;

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