Tala Esenlikler
Target Component

IsCommandEnabled

Returns true if the given command is currently enabled.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeTargetComponent

Returns true if the given command is currently enabled.

Use this read-only check while building target runtime state logic. It does not author new target definition data by itself.

Owner UInteractionRuntimeTargetComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UFUNCTION(BlueprintPure, Category = "InteractionRuntime")
bool IsCommandEnabled(FInteractionRuntimePointId PointId, FInteractionRuntimeCommandId CommandId) const;

Parameters

Inputs

Return Value

bool

Returns true if the given command is currently enabled.

Use Cases

  • Use during target runtime state workflows when returns true if the given command is currently enabled..

Related Docs