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Interactor Component

GetCaptureMode

Returns the active input capture mode.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeInteractorComponent

Returns the active input capture mode.

Use this read-only check while building interactor focus, projection, input, or activation logic. It does not author new target definition data by itself.

Owner UInteractionRuntimeInteractorComponent
Module InteractionFrameworkRuntime
Category InteractionRuntime
UFUNCTION(BlueprintPure, Category = "InteractionRuntime")
EInteractionRuntimeInputCaptureMode GetCaptureMode() const;

Return Value

Returns the active input capture mode.

Use Cases

  • Read capture mode and handle the missing-data case explicitly.

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