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FInteractionRuntimeMultiParticipantParticipantEvent

Event payload describing one participant's state change in a multi-participant route.

Interaction Framework 1.0.0 UE5.8 Struct InteractionEvents.h

Event payload describing one participant’s state change in a multi-participant route.

Module InteractionFrameworkAPI
Category core
USTRUCT(BlueprintType)
struct INTERACTIONFRAMEWORKAPI_API FInteractionRuntimeMultiParticipantParticipantEvent

Properties

Multi Participant Participant Event

Current Participants

Current number of participants in the route, e.g., "2 players joined".

int32
Multi Participant Participant Event

Required Participants

Number of participants required before execution can proceed.

int32
Multi Participant Participant Event

Initiator Participant

True when this participant is the initiator for the route.

bool
Multi Participant Participant Event

Local Contribution

Local contribution value for the participant at the time of the event.

float
Multi Participant Participant Event

Route Identity

Canonical route identity for the emitted participant event. Legacy id/count fields remain for compatibility. Use cases: - Match participant events to the route displayed by a widget. - Prefer this field for new Blueprint event correlation.

FInteractionRuntimeRouteIdentity
Multi Participant Participant Event

Participant Snapshot

Best-effort participant snapshot exported with the event. Use cases: - Refresh local participant UI from one event payload. - Read entered, committed, satisfied, and contribution state without another query.

FInteractionRuntimeParticipantSnapshot

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