Input phase token for the execution callback, e.g., press-started or press-released.
This numeric value (int32) belongs to FInteractionCommandExecutionContext under Interaction|Execution.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
UPROPERTY(BlueprintReadOnly, Category = "Interaction|Execution")
int32 PhaseToken = 0;