Returns the current projection clamp mode.
Use this read-only check while building prompt UI and widget presentation logic. It does not author new target definition data by itself.
UFUNCTION(BlueprintPure, Category = "InteractionUI")
EInteractionUIProjectionClampMode GetClampMode() const;
Return Value
Returns the current projection clamp mode.
Use Cases
- Read clamp mode and handle the missing-data case explicitly.