True when this projection represents the focused point itself.
This boolean flag (bool) belongs to FInteractionUIFocusProjection under InteractionUI.
Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.
UPROPERTY(BlueprintReadOnly, Category = "InteractionUI")
bool bIsFocusedPoint = false;