Tala Esenlikler
World Subsystem

MarkTargetDirty

Marks a target's point cache as stale.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeWorldSubsystem

Marks a target’s point cache as stale.

Use this from world registration and lookup code on UInteractionRuntimeWorldSubsystem when the operation described by the summary is needed.

Owner UInteractionRuntimeWorldSubsystem
Module InteractionFrameworkRuntime
Category InteractionRuntime|World
UFUNCTION(BlueprintCallable, Category = "InteractionRuntime|World")
void MarkTargetDirty(FInteractionRuntimeTargetId TargetId);

Parameters

Inputs

Use Cases

  • Use during world registration and lookup workflows when marks a target's point cache as stale..

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