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Interactor Component

EndInteractionFlowGuard

Ends or decrements one presentation flow guard reason.

Interaction Framework 1.0.0 UE5.8 Function UInteractionRuntimeInteractorComponent

Ends or decrements one presentation flow guard reason. When the count reaches zero, OnInteractionFlowGuardEnded fires and the next evaluation can let the surface change or disappear.

Call this from the widget after its close animation, delay, or custom UI cleanup finishes.

Owner UInteractionRuntimeInteractorComponent
Module InteractionFrameworkRuntime
Category ui
UFUNCTION(BlueprintCallable, Category = "InteractionRuntime|Flow Guard")
bool EndInteractionFlowGuard(FName Reason);

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