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Save Owner ID

Value

Stable owner save id.

Interaction Framework 1.0.0 UE5.8 FString FInteractionRuntimeSaveOwnerId InteractionRuntimeSaveTypes.h

Stable owner save id.

This string value (FString) belongs to FInteractionRuntimeSaveOwnerId under InteractionRuntime|Save.

Blueprint or editor workflows can write this value when constructing, overriding, or customizing the owning object.

Owner FInteractionRuntimeSaveOwnerId
Module InteractionFrameworkRuntime
Category InteractionRuntime|Save
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InteractionRuntime|Save")
FString Value;

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