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Interaction Command Execution Context

Elapsed Time Seconds

Elapsed command progress time, in seconds.

Interaction Framework 1.0.0 UE5.8 float FInteractionCommandExecutionContext InteractionCommandExecutionTypes.h

Elapsed command progress time, in seconds.

This numeric value (float) belongs to FInteractionCommandExecutionContext under Interaction|Execution.

Runtime and UI code should treat this as resolved state from the owning object. Read it to present, branch, or debug behavior without re-authoring the underlying interaction data.

Owner FInteractionCommandExecutionContext
Module InteractionFrameworkRuntime
Category Interaction|Execution
UPROPERTY(BlueprintReadOnly, Category = "Interaction|Execution")
float ElapsedTimeSeconds = 0.0f;

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